Using Symbols, Instances, and Library Assets > Changing instance properties > Changing an instance's type |  |

Changing an instance's type

You can change an instance's type to redefine its behavior in a movie. For example, if a graphic instance contains animation that you want to play independently of the main movie's Timeline, you could redefine the graphic instance as a movie clip instance.

To change an instance's type:

1 | Select the instance on the Stage and choose Window > Properties.
2 | Choose Graphic, Button, or Movie Clip from the pop-up menu in the upper left corner of the Property inspector.