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About procedures supported with Unicode

Unicode support in Flash MX enables a variety of text-related procedures:

| Users can display Flash movies using a different language than that used by their operating systems. For example, a user with an English-based operating system can view a Flash movie containing Korean text. To take advantage of multilanguage support, you must have fonts capable of rendering the text on your system. For example, suppose you are viewing a Flash movie with Korean text on an English-based system. Either you must have Korean fonts installed on your computer or the fonts must be embedded into the Flash movie.
| Line breaking is interpreted for each language supported by Flash.
| The Flash Player can interpret externally loaded ActionScript files (for example, files loaded using the `#include` action), regardless of what language was used to create those files. For example, a Flash Player 6 on an English-based operating system can interpret an external ActionScript file created on a Japanese operating system.
| Flash Player 6 can interpret XML content as UTF-16, UTF-8, Latin-1, or Shift-JIS encoded text.