Working with Movie Clips and Buttons > Using actions and methods to control movie clips > Dragging movie clips |  |

Dragging movie clips

You can use the `startDrag` action or method to make a movie clip draggable while a movie is playing. For example, you can make a draggable movie clip for games, drag-and-drop functions, customizable interfaces, scroll bars, and sliders.

A movie clip remains draggable until explicitly stopped by `stopDrag`, or until another movie clip is targeted with `startDrag`. Only one movie clip can be dragged at a time.

To create more complicated drag-and-drop behavior, you can evaluate the `_droptarget` property of the movie clip being dragged. For example, you might examine the `_droptarget` property to see if the movie was dragged to a specific movie clip (such as a "trash can" movie clip) and then trigger another action. For detailed information, see `startDrag` or `MovieClip.startDrag` in the ActionScript Dictionary.