M > Microphone.onStatus |  |

Microphone.onStatus

Microphone, audio, sound, Microphone.onStatus, onStatus, event handler

Communications/Microphone/Events/onStatus

Availability

Flash Player 6.

Usage

    activeMicrophone.onStatus = function(infoObject) {
    	// Your code here
    }

Parameters

`infoObject` A parameter defined according to the status message.

Returns

Nothing.

Description

Event handler; invoked when the user allows or denies access to the microphone. If you want to respond to this event handler, you must create a function to process the information object generated by the microphone.

When a movie tries to access the microphone, the Flash Player displays a Privacy dialog box that lets the user choose whether to allow or deny access.

| If the user allows access, the `Microphone.muted` property is set to `false`, and this event handler is invoked with an information object whose `code` property is `Microphone.Unmuted`.
| If the user denies access, the `Microphone.muted` property is set to `true`, and this event handler is invoked with an information object whose `code` property is `Microphone.Muted`.

To determine whether the user has denied or allowed access to the microphone without processing this event handler, use `Microphone.muted`.

Note: If the user chooses to permanently allow or deny access for all movies from a specified domain, this method is not invoked for movies from that domain unless the user later changes the privacy setting. For more information, see `Microphone.get`.

Example

See the example for `Camera.onStatus`.

See also

`Microphone.get`, `Microphone.muted`