S > Sound.start |  |

Sound.start

sound, sound.start, start

Availability

Flash Player 5.

Usage

    mySound.start([secondOffset, loop])

Parameters

`secondOffset` An optional parameter that lets you start playing the sound at a specific point. For example, if you have a 30-second sound and want the sound to start playing in the middle, specify 15 for the `secondOffset` parameter. The sound is not delayed 15 seconds, but rather starts playing at the 15-second mark.

`loop` An optional parameter allowing you to specify the number of times the sound should play consecutively.

Returns

Nothing.

Description

Method; starts playing the last attached sound from the beginning if no parameter is specified, or starting at the point in the sound specified by the `secondOffset` parameter.

See also

`Sound.stop`