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_level
Availability
Flash Player 4.
Usage
_level N
Description
Property; a reference to the root movie Timeline of _level N . You must use the loadMovieNum action to load movies into the Flash Player before you use the _level property to target them. You can also use _level N to target a loaded movie at the level assigned by N .
The initial movie loaded into an instance of the Flash Player is automatically loaded into _level0 . The movie in _level0 sets the frame rate, background color, and frame size for all subsequently loaded movies. Movies are then stacked in higher-numbered levels above the movie in _level0 .
You must assign a level to each movie that you load into the Flash Player using the loadMovieNum action. You can assign levels in any order. If you assign a level that already contains a SWF file (including _level0 ) the movie at that level is unloaded and replaced by the new movie.
Example
The following example stops the playhead in the main Timeline of the movie in _level9 .
_level9.stop();
The following example sends the playhead in the main Timeline of the movie in _level4 to frame 5. The movie in _level4 must have previously been loaded with a loadMovieNum action.
_level4.gotoAndStop(5);
See also
loadMovie , MovieClip.swapDepths
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