Accessibility
 
Home > Products > Flash > Support > ActionScript Dictionary
Flash Icon Macromedia Flash Support Center - ActionScript dictionary
Sound.onSoundComplete

Availability
Flash Player 6.

Usage
mySoundObject .onSoundComplete = callbackFunction

Parameters
mySoundObject A Sound object.

callbackFunction A function.

Returns
Nothing.

Description
Event; invoked automatically when a sound finishes playing. You can use the onSoundComplete event to trigger events in a movie based on the completion of a sound.

You must create a function that executes when the onSoundComplete event is invoked. You can use either an anonymous function or a named function.

Example
Usage 1: The following example uses an anonymous function:

s = new Sound();
s.attachSound("mySound");
s.onSoundComplete = function() { trace("mySound completed"); };
s.start();

Usage 2: The following example uses a named function:

function callback1() {
trace("mySound completed");
}

s = new Sound();
s.attachSound("mySound");

s.onSoundComplete = callback1;

s.start();

To Table of Contents Back to Previous document Forward to next document