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Using local connection objects in Macromedia Flash MX

You can use local connection objects to develop Macromedia Flash MX movies that can send instructions to each other without the use of FSCommand or JavaScript. Local connection objects can communicate only between movies that are running on the same client machine, but they can be running in two different applications—for example, a Macromedia Flash MX movie running in a browser and a Macromedia Flash MX movie running on a desktop. You can use local connection objects to send and receive within a single movie, but this is not a standard implementation; all the examples in this article illustrate communication between different movies.

See TechNote 16243 for an example of a local connection object.

How to use local connection objects
Local connection object methods
LocalConnection.close
LocalConnection.connect
LocalConnection.domain
LocalConnection.send
Local connection object event handlers
LocalConnection.allowDomain
LocalConnection.onStatus
Local connection object constructor


Macromedia

19 April 2002

Flash, Local Connection Object, LocalConnectionObject, LocalConnection.allowDomain, LocalConnection.close, LocalConnection.domain, LocalConnection.onStatus, LocalConnection.send, LocalConnection object example, tutorial

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