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About text encoding in the Macromedia Flash Player 6
By default, the Macromedia Flash Player 6 assumes that all text it encounters is Unicode encoded. If your Macromedia Flash Player 6 movie includes or loads external text or XML files, the text in these files should be Unicode encoded. You should create these files in a text or HTML editor that can save the files in Unicode format, such as Notepad for Windows 2000.
The Macromedia Flash Player 6 supports the 8-bit Unicode format UTF-8, and the 16-bit Unicode formats UTF-16 BE (Big Endian) and UTF-16 LE (Little Endian). See About Unicode encoding formats supported by the Macromedia Flash Player 6.
If you load external files that are not Unicode encoded, you must set system.useCodepage = true . When you do this, the Macromedia Flash Player 6 assumes all text that it encounters is encoded using the traditional code page of the operating system that is running the player. See Using external text or XML files that are not Unicode encoded.
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