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FreeHand MX lesson 3: Using the Extrude tool

Macromedia FreeHand MX lets you add depth to objects by extruding them. Extrusion adds depth to an object by stretching it in three-dimensional (3D) space. In this lesson, you'll learn how to extrude an object using the Extrude tool, and you'll edit the object by rotating it in 3D space. You'll also use the Object panel to make changes to the profile of an extruded object.

Step-By-Step

Open a document
Create an extrusion
Move an extruded object
Change the depth of an extruded object
Rotate an extruded object
Rotate an extruded object in 3D
Edit the profile of an extruded object
Edit the shading of an extruded object


Article Information
Author: Dale Crawford

Dale Crawford creates FreeHand documentation and instructional design. Prior to joining Macromedia, Dale worked as graphic designer and software user interface designer.


Last Updated: 10 February 2003

Keywords: 3D, bevel, extrude, FreeHand, lesson, profile, rotate, shading

Doc ID: 9954