Accessibility
Adobe
Sign in My orders My Adobe

Seattle

Dan Goldman
Computer Graphics Research Scientist

I am a computer graphics research scientist, currently focusing on high-level visualization and interaction techniques for digital video and imaging. I have also published work in computational photography, rendering algorithms, and methods for geometry capture and synthesis.

After receiving my Bachelors and Masters degrees in Computer Science from Stanford University, I worked for a decade in numerous production and R&D roles at Industrial Light and Magic, the visual effects studio division of Lucasfilm. I completed my PhD at the University of Washington and joined Adobe in 2007. More information on me and my work can be found on my website.

projects

Video Tapestries
Content-Aware Fill
PatchMatch: A Randomized Correspondence Algorithm
Video Visualization and Interaction
Video Puppetry
Priors for Large Photo Collections and What They Reveal About Cameras
Vignette and Exposure Correction
Cosaliency

Publications

Advanced Technology Labs Home

 

Technologies

Graphics & imaging
About graphics & imaging
Digital imaging
Auto-blend layers
Content-Aware Fill
Content-Preserving Projections for Wide-Angle Images
Efficient gradient domain compositing
Extended depth-of-field
GIL project
Image Warps for Artistic Perspective Manipulation
Noise Brush
Panoramic image stitching
PatchMatch
Photo Tutorials & Macros
Photographing long scenes
Photomerge
Priors for large photo collections
Regenerative Morphing
ScribbleBoost
Vignette Correction
Image understanding
Face detection
Cosaliency
Animation & simulation
Fluid dynamics for interactive design
Video puppetry
Rendering
Transparency flattening
Illustration & design
Diffusion curves
Stylized vector art from 3D models
Painting with texture
Symbolism tools
Repoussé
Deco Framework
2D Element Arrangement from Example
Detecting Symmetries and Curvillinear Arrangement
Structure Preserving Deformations
Oilpaint Effect
Visualization
Interactive cutaways and exploded views
Video
Cartoon Filter in After Effects CS4
Content-Preserving Warps for Video Stabilization
The Roto Brush
Subspace Video Stabilization
Using photographs to enhance videos of static scene
Video tapestries
Video visualization and interaction
Video watercolorization
Web
Collecting, organizing, and repurposing web content
Forms auto-fill
Blueprint Code Search
Documents & systems
About documents & systems
Research areas
 

Publications

Technical publications
2011
2010
2009
2008
2007
2006
2005
2004
2003
2002
2001
2000
Prior to 2000
Presentations
PDF
Metadata
Color
Document formats
 

People

Cambridge
Jim McCann
Sylvain Paris
Paris Smaragdis
San Jose
Miklós Bergou
Lubomir Bourdev
Jon Brandt
Nathan Carr
Walter Chang
Avik Chaudhuri
Scott Cohen
Stephen DiVerdi
Sunil Hadap
Tom Jacobs
Hailin Jin
Byungmoon Kim
Jim King
Eunyee Koh
Aravind Krishnaswamy
Zhe Lin
Bernd Mathiske
Radomir Mech
Gavin Miller
Gregg Wilensky
Seattle
Aseem Agarwala
Dan Goldman
Jovan Popović
Eli Shechtman
Jue Wang
Holger Winnemöller
San Francisco
Ronen Barzel
Joel Brandt
Mira Dontcheva
Wilmot Li
Gautham J. Mysore
David Salesin
Adam Welc
Simon Wilkinson
Mathew Zaleski
Waltham
Basil Hosmer
 

About ATL

Spotlight
Innovation at Adobe
The Evolution of Content Intelligence
Distinguished Lecture Series
2012
2011
2010
2009
2008
2007
2006
University Collaborations
Technology Transfers
In the News
 

Join us