Harnessing Adobe 3D and AR Tools to Prepare for the XR Revolution - S6706

Diese Seite teilen

Digital creator and DreamWorks Animation specialist trainer Don Allen Stevenson III was initially drawn to 3D and AR to stay relevant as a designer. What he discovered was a creative playground that combines his passions for 3D animation and storytelling with technology and sound design: futuristic tech with interactive, game-like experiences. Discover how Don uses Adobe Aero, Dimension, Medium by Adobe, and Substance Painter to craft mind-bending immersive experiences for personal and professional use.

As Don shares his creative journey into extended reality (XR), you’ll learn:

  • What his current XR clients demand from his most innovative projects
  • Where the XR industries are headed and what you need to know to design in AR
  • How accessible and friendly Adobe 3D and AR tools have become

Technical Level: General Audience

Type: Session

Category: How To, Inspiration

Track: Illustration and Digital Painting, Graphic Design, 3D and AR

Audience: Art/Creative Director, Educator, Game Developer, Graphic Designer, Print Designer, 3D, Illustrator