Abhishek Jain (Aug 31, 2016)
Learn how to use the GameInput API to communicate with several different types of devices.
Abhishek Jain (Mar 15, 2016)
Use 3D Touch Native Extension to access 3D Touch APIs from your AIR app on iOS mobile devices.
Abhishek Jain (Oct 01, 2015)
Use DataShare native extension to share data through installed applications on android and iOS mobile device.
Abhinav Dhandh (Mar 03, 2015)
Adobe has not only added universal 64-bit support but has also updated all Gaming SDK ANEs to support 64-bit packaging. These new ANEs should help game developers in adhering to the proposed application submission guidelines from Apple.
Ankur Bansal, Neha Gupta (Aug 05, 2014)
Adobe AIR 15 supports cross promotion of AIR games for mobile devices. Include in-game promotions of games by other developers and have your own game promoted by others.
Adobe (Jun 18, 2014)
Find out how Rebellion developed and released Evil Genius Online, a game built using Adobe AIR.
Adobe (Jun 17, 2014)
Find out how InnoGames developed and released Rising Generals, a game built using Adobe AIR.
Adobe (Jun 16, 2014)
Find out how Yamago developed and released Hilomi, a game built using Adobe AIR.
Nimisha (May 29, 2014)
Adobe’s AIR 14.0 introduces the AIR Gamepad API that extends the use of Android devices as game controllers and second-screen interfaces.
Adobe (Apr 28, 2014)
Find out what it takes to build and release a commercial game built using Adobe AIR.
Mark Hood (Feb 11, 2014)
Implement, package, use, and debug a simple native extension for Android devices.
Philomena Dolla (Aug 12, 2013)
See the speed enhancement achieved by using domain memory to store byte arrays.
Alex Liebert (Jul 30, 2013)
Add In-App Billing to your Android app with the Milkman Games AIR native extension.
Pahup Bilala (Jul 15, 2013)
Learn to use and package the native extension for Android licensing with your app.
Sidney de Koning (Jul 15, 2013)
Use the TestFlight service to beta test your Adobe AIR iOS apps.