We’ve been busy.

With Animate CC, you always have access to new features as soon as they’re released.

Animate CC

Asset sculpting

Create new poses faster for vector and raster content using handles on a shape to change the mesh. No need to redraw assets on every frame — just tween between poses and create animations.

Better control of layers

Animate between poses easily by organising your assets in parent-child layers. When an object on the parent layer is moved, the child layer automatically moves with it.

Improved integration with After Effects

We’ve streamlined how you import animations into After Effects for compositing and adding special effects, so it’s faster and more accurate.

Auto lip-Sync powered by Adobe Sensei

Don’t waste time matching mouth poses to sound inflections. Our machine learning platform makes it happen automatically.

Improved texture publishing

When creating animations with texture-based content, you can work with vectors and then export them either as-is or as high-performing rasters for HTML5 platforms.

Add effects to layers

You can now add filters and tints to layers, play with in and out fades, depth of field and more — all without changing objects on stage.

New start screen

We've made it easier for animators to get started quickly. Just choose the destination for your animation and we’ll help you with suggested preset formatting.

Export to GL Transmission format (beta)

You now have the flexibility to export your animations to this new standard glTF format.

VR authoring and publishing (beta)

Use your 2D skills to export 360 VR animations and create an immersive experience for virtual walk throughs and more.

A better-looking interface

Animate UI has been updated using the Spectrum framework to make it as sharp and intuitive as our other Creative Cloud tools.

Support for MS Surface pen

Microsoft Surface users get the best performance and line quality possible now that the pen is natively supported.

And so much more

Also includes: Performance and management improvements and more.
See full release notes ›

Animate CC

Layer depth and camera enhancements

Create the illusion of depth in your animations by placing assets in different planes. Modify layer depth and tween it and zoom into content on specific planes. Plus, you can lock objects to the camera and make camera movements and layer depth interactive at runtime. 

Actions code wizard

Use a new wizard to add actions to events for HTML5 Canvas — no coding necessary.

More powerful Timeline

The Animation Timeline has several new enhancements that make it easier to use: Display time along the frame numbers and extend or reduce time for a selected frame spun. You can also scale frame spans using Frames Per Second (FPS), pan through an animation on stage and convert blank spans to 1s, 2s and 3s.

Enhanced ease presets

Manage the speed of your animations without all the manual work by creating enhanced ease presets at the property level for all tweens.

And so much more

Also includes: Performance and management improvements and more.
See full release notes ›

Animate CC (2017.5)

New Ease presets

Create realistic motion faster by using new Ease presets to define the speed of your Classic and Shape tweens. You can also create customised Eases for Shape tweens.

Sprite sheet export

Move from game design to development faster by exporting texture atlases or sprite sheets from Animate CC to Unity and other platforms.

Component installation

Easily package, share and instal customised HTML5-based components using the Add-ons mechanism.

Better brush performance

Sketch faster and get higher-quality lines now that you no longer have to wait for a brush stroke to smooth before creating the next one.

In-app notifications

Get helpful contextual hints and information about new and existing features as you work in the app.

And so much more

Also includes: Adobe AIR runtime updates, AuthPlayer updates and more.
See full release notes ›

Animate CC (2017.1)

Better viewing with HiDPI support

See icons and text in ultra-sharp detail with more pixels displayed on your screen. Animate CC automatically optimises your settings for HiDPI monitors.

Frame picker enhancements

Now it’s easier to re-use art assets multiple times to adjust fine movements, like mouth and hand poses. Automatically filter frames based on criteria such as keyframe, all frames and more.

Support for Global JavaScript and third-party JavaScript libraries

Get the flexibility you need to use JavaScript code that applies to all frames in an animation. Also, now you can use the latest JavaScript libraries for animation from within the Animate UI.

Animate CC (2017)

Integrated virtual camera

Use the built-in V-cam to pan and zoom in and out on your animations just like you would with a video camera. The V-cam also lets you add tints and filters.
See how it works ›

Reusable components

Now it’s quick and easy to add and re-use common components such as video players, buttons and carousels to your HTML5 Canvas documents.

Vector brush improvements

Create and share customised brushes, convert pattern brushes to standard art brushes and get more expressive with better pressure and tilt sensitivity.

Collaboration with CC Libraries

Collaborate simultaneously on animations with multiple team members. Share, modify and re-use entire animations, clips or symbols via CC Libraries and place animations directly into InDesign and Adobe Muse.
See how it works ›

Easier export

Now it’s simple to share quick prototypes by exporting clips or excerpts as GIFs, JPEGs or PNGs and sharing them on social media or in instant messages, emails, and texts.

Creative Cloud Assets improvements

Archive and restore all your assets stored in Creative Cloud, including the ones in your Creative Cloud Libraries, assets created with your desktop products and mobile projects.

Introducing Typekit Marketplace

Buy fonts from some of the industry’s biggest names and use them in your Animate projects. Adobe Typekit uses its font sync and web technologies to deliver your Marketplace fonts anywhere you need them.

And so much more

Also includes: the ability to stage enhancements, layers that can be published as independent SWFs and more.
See full release notes ›

Animate CC (2015.2)

Google fonts

Get consistent, great-looking typography across browsers and devices by using Google fonts in your HTML5 Canvas documents.

New brush sizes

Draw with more precise control using brush sizes in the range of 1 to 200 pixels.
Learn more ›

Animate CC (2015.2)

Better collaboration with libraries

Control assets in read-only Creative Cloud Libraries so they can be used by team members, but not changed or deleted.

Updated Libraries panel

Find the assets you need faster with new filtered search of Adobe Stock and icons that make it easy to identify licensed Adobe Stock assets.

Enhanced brushes

New pattern brushes, vector brush smoothing and tiling give you more expressive ways to draw right inside Animate.
See how it works ›

Graphic symbol thumbnails

Animate character details such as mouth and hands faster with thumbnail previews, which can be added directly to the Timeline.

Improved web publishing options

Projects published in HTML5 Canvas now support HiDPI and Retina displays. Advertisers can also create and publish HTML5 banner ads that expand when you click or hover over them.

Transparent layers

Skip manual workarounds and sketch on top of other layers right inside Animate.

Adobe Portfolio to showcase your work

Now when you use Portfolio to show off your animations, you can create customised landing and contact pages to better connect with viewers.
See how it works ›

And so much more

Also includes: Advanced PSD and AI import options, bitmap snapping, latest Adobe Flash Player and Adobe AIR SDK integration and more.
See full release notes ›

Animate CC (formerly Flash Professional)

Assets at your fingertips with Creative Cloud Libraries

Browse and access brushes, colours, graphics and other creative assets in libraries that are available in Animate and other Creative Cloud apps. Libraries sync to Creative Cloud and assets can be linked so that when one is changed, you and your team can choose to update it across any projects.
See how it works ›

Adobe Stock images and graphics

The new Adobe Stock marketplace lets you find, licence and manage royalty-free images and vector graphics from directly within Animate. Choose from 45 million assets, save your selection to your Creative Cloud Libraries and then drag it into your project to use. You can also licence video assets directly from the Adobe Stock marketplace.
See how it works ›

Adobe Typekit integration

Access thousands of Typekit fonts from right within your font menu and apply them to your Animate web projects. Fonts from top-tier foundries are all part of your Creative Cloud membership.

Greater flexibility with vector art brushes

New vector art brushes let you modify the path of a stroke after it’s been drawn and scale to any resolution without loss of quality. You can also make customised brushes and import brushes created with Adobe Capture CC.
See how it works ›

4K+ video export

Use customised resolution export to ensure that your videos will look great on the latest Ultra HD televisions and monitors.
See how it works ›

Improved brushes and pencils

Easily draw smooth, precise vector outlines along a curve and get faster live previews.

Customised resolution

Give new life to older projects by resizing and optimising them for any resolution, such as HiDPI, Retina and 4K displays.

Easy audio syncing

Attach and control audio looping directly on the Timeline of your animations for perfect synchronisation without having to code.

360° rotatable canvas

Rotate the canvas on any pivot point while you draw, just as you would with paper and pencil, to get perfect angles and strokes.

Colour changes made easy

Name tagged colours so you can change one and have it automatically update across your entire composition.

HTML5 Canvas templates

Easily produce rich interactive ads and other content by creating reusable HTML5 Canvas wrapper templates within Animate that can be modified with any code editor.

Coloured onion skinning

Easily orchestrate complex animations now that you can see multiple adjacent frames with different colour and alpha values on the stage.

And so much more

Also includes: Packaging of animations as OAM files, the ability to import SVG files directly onto the stage using Creative Cloud Libraries or the File Import command and more.
See full release notes ›

Flash Professional CC (2015)

Life-like animation with the Bone tool

Bring your characters to life with advanced kinematics. Link objects together and manipulate them in real time to create natural, dynamic movement. The Bone tool — back by popular demand.

Sprite sheet export

Minimise the number of files in your projects. Export the bitmaps in your HTML5 Canvas documents as a single sprite sheet. Make the most of your animations in online ads and meet Interactive Advertising Bureau (IAB) guidelines.

Video import on the Timeline

Import H.264 videos directly onto the Timeline to use as a guide layer.

Audio splitting

Split audio files directly on the Timeline to co-ordinate blank frames as you animate.

Scaling of brushes

Zoom in or out. Your brush can now scale to match the stage size. No overgrown or microscopic brushes.

Quick file saving

Saving large files is faster than ever — no more waiting. Save your file and get right back to it.

HTML5 optimisation

Publish HTML5 projects without the waste. No unused library items, keyframes or assets. Drastically optimise your finished projects.

iOS 64-bit support

Take full advantage of advanced 64-bit processing in iOS to create rich interactive apps.

Flash Professional CC (2014.1)

Expanded WebGL support

Publish fully interactive animations — with scripting and audio — to the WebGL format. They can run in modern browsers without Flash Player and take advantage of GPU-accelerated hardware.

Customised brushes

Create your own brushes to get the ideal shape, angle and flatness. Save them to use again and access them across multiple computers thanks to Sync Settings in Creative Cloud.

SWF import

Back by popular demand: the ability to import SWF files into your projects as assets.

Animation guides

Control the scale transformation of an animated object to better customise its motion and transform its colour along the path of a motion guide.

Customised platform support

Thanks to a new SDK, developers can extend Flash Professional to add support for more formats.

And so much more

Also includes: Usability enhancements, the ability to publish Adobe AIR apps with a shared runtime and the ability to publish apps for Intel x86–based Android devices.
See full release notes ›

Flash Professional CC (2014)

SVG export

Export any frame in your Flash project as an SVG file that can be scaled up and used in posters and other promotional materials.
See it in action ›

Variable-width strokes

Draw strokes with widths that can be adjusted at any point. Create and save profiles for any stroke or use variable-width presets.
See it in action ›

Tweening for variable-width strokes

Add a shape tween to a variable-width stroke to create an animation as the stroke changes.
See it in action ›

New Motion Editor

Back by popular demand, the updated Motion Editor gives you precise control over motion tween properties like colour effects and transformations.
See it in action ›

WebGL for animation

Publish animations to the WebGL format so they can run in modern browsers without needing Flash Player — and they can take advantage of GPU hardware acceleration.
See it in action ›

Object-level undo

It’s back. Object-level undo lets you undo an action on one object without having to undo actions on other objects you changed more recently.

Projector support

Publish videos as Projector (EXE) files so they’re viewable even on systems that don’t have Flash Player installed.
See it in action ›

HTML5 extension support

Flash Professional now supports HTML5-based panels, so developers can extend the app’s capabilities with new features and content.

And so much more

Also includes: Adobe Kuler panel, creating HTML5 extensions and more.
See full release notes ›

Flash Professional CC (13.1)

HTML5 Canvas support

Build interactive content in a familiar authoring environment that is now customised for the HTML5 Canvas platform. Add frame scripts using native support for JavaScript, including code hinting, code colouring and more.
See it in action ›

And so much more

Also includes: Usability enhancements to the Swatches panel; auto-formatting of code within the Actions panel; code hinting for JavaScript snippets and JS APIs; code snippets panel; and more.
See full release notes ›

Flash Professional CC (13)

Improved HTML publishing

Reach virtually any screen with enhanced HTML5 support using the updated Toolkit for CreateJS, which includes new functionality for buttons, hit areas and motion curves.

64-bit architecture

Re-engineered from the ground up, 64-bit Flash Professional CC is more modular and delivers unprecedented speed and stability. Easily manage multiple large files, publish more quickly and experience a more responsive Timeline.

Real-time drawing

See full previews instantly — with fill and stroke colour — as you draw, using any of the shape tools in Flash Professional. Your designs will take shape faster than ever before.

Sync Settings

Work the way you like on any of your computers — Mac or PC. Synchronise your workspace settings to Creative Cloud — including preferences and presets — so they go where you go.
See it in action ›

Simplified user interface

Focus clearly on your content with a streamlined user interface. Dialogue boxes and panels are more intuitive and easier to navigate. Choose between a light or dark user interface.
See it in action ›

Timeline time-savers

Manage properties across multiple selected layers in the Timeline panel. Easily swap symbols or bitmap images on the stage. Select multiple objects on a layer and distribute them to keyframes with a single click.
See it in action ›

Unlimited pasteboard size

Easily manage large backgrounds or content that’s positioned offstage with an unlimited pasteboard/work area.

Powerful code editor

Write code more efficiently using the new code editor, built with the open source Scintilla library. Search across multiple files using a new Find and Replace panel to update code fast.

Testing and debugging via USB

Test and debug your content in fewer steps by connecting multiple iOS and Android mobile devices directly to your computer via USB.

Customised metadata APIs

Design layouts, dialogue boxes, game assets or game levels using a new set of JavaScript APIs. Assign properties to these elements as you create them in Flash Professional.

And so much more

Also includes: Enhancements for Adobe AIR application development workflows, error messages for JavaScript APIs and more.
See full release notes ›