printNum()

Availability

Flash Player 5.

Note: If you are authoring for Flash Player 7 or later, you can create a PrintJob object, which gives you (and the user) more control over the printing process. For more information, see the PrintJob object entry.

Usage

printNum (level, "Bounding box")

Parameters

level The level in the Flash Player to print. By default, all of the frames in the level print. If you want to print specific frames in the level, assign a #p frame label to those frames.

Bounding box A modifier that sets the print area of the movie. Enclose this parameter in quotes. You can choose one of the following parameters:

Returns

None.

Description

Action; prints the level in the Flash Player according to the boundaries specified in the Bounding box parameter ("bmovie", "bmax", "bframe"). If you want to print specific frames in the target movie, attach a #P frame label to those frames. Although using the printNum action results in higher quality prints than using the printAsBitmapNum action, you cannot use printNum to print movies with alpha transparencies or special color effects.

If you do not specify a print boundary parameter, the print area is determined by the Stage size of the loaded movie by default. The movie does not inherit the main movie's Stage size. You can control the print area by specifying the bmovie, bmax, or bframe parameters.

All of the printable elements in a movie must be fully loaded before printing can begin.

The Flash Player printing feature supports PostScript and non-PostScript printers. Non-PostScript printers convert vectors to bitmaps.

See also

print(), printAsBitmap(), printAsBitmapNum(), PrintJob object