Using Flash
 Getting Started
 Working in Flash
 Working with Flash Assets
 Drawing
 Working with Color
 Using Imported Artwork and Video
 Adding Sound
 Working with Graphic Objects
 Working with Text
 Creating Multilanguage Text
 Using Symbols, Instances, and Library Assets
 Creating Animation
 Writing Scripts with ActionScript
 Understanding the ActionScript Language
 Working with Movie Clips and Buttons
  Movie clips and buttons overview
  About multiple Timelines
   About movie clip hierarchy
   About absolute and relative target paths
   Writing target paths
  Using actions and methods to control movie clips
   Calling multiple methods on a single movie clip
   Loading and unloading additional movies
   Loading images and sounds dynamically
   Changing movie clip position and appearance
   Dragging movie clips
   Duplicating and removing movie clips
   Dynamically adding a movie clip or sound to the Stage
   Dynamically creating an empty movie clip
   Drawing shapes with ActionScript
   Using movie clips as masks
   About masking device fonts
  Using event handlers
  Manipulating buttons with ActionScript
  Using event methods
   About calling an event method
   About assigning a function to an event method
   Using movie clip event handler methods to trigger scripts
   Using button event handler methods to trigger scripts
   Using button events with movie clips to trigger scripts
   Defining event handler methods in the prototype object
  Using event methods in a Flash document
 Using Objects in ActionScript
 Creating Interaction with ActionScript
 Using Components
 Creating Components
 Creating E-learning Content
 Connecting with External Sources
 Creating Printable Movies
 Creating Accessible Content
 Testing a movie
 Publishing
 Exporting
 Keyboard shortcuts
 Operator Precedence and Associativity
 Keyboard Keys and Key Code Values
 Error Messages
ActionScript Dictionary
Tutorials