Creating E-learning Content > Including a Flash learning interaction in a document > Configuring a Learning Interaction component |
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Configuring a Learning Interaction component
Included with the quiz is one of each of the six learning interaction types, stored in movie clips in the library. These movie clips are simply containers for the collection of elements that make up each interaction. When you add a movie clip to the Stage, you must break it apart to freely edit the individual objects as desired.
To configure a Learning Interaction component:
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With the entire learning interaction selected, choose Modify > Break Apart. This breaks the interaction into individual objects that can be modified. |
Note: Be careful to break apart the interaction only once. See Testing to see if a movie clip is broken apart. |
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Deselect all the items on the Stage (Control+Shift+A). |
3 |
Select the Learning Interaction component. |
Note: These instructions do not appear in the final movie. |
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In the Property inspector, click Launch Component Parameters Panel. |
5 |
If the Flash movie will send tracking information to a server-side LMS, specify a name for the interaction in the Interaction ID text box. We recommend that you name each interaction uniquely, as specified by your LMS. |
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In the Question text box, type the text you want to present to the user. This can be a question and/or instructions for the user. |
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Configure the learning interaction. See the following sections: |
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Click Options, at the bottom of the Component Parameters panel, and enter feedback and Knowledge Track parameters for the learning interaction. See Adding, naming, and registering assets, Setting Knowledge Track options for an interaction, and Setting navigation options for an interaction. |
Note: Documents created using a quiz template need to use the default settings of Knowledge Track On and Navigation set to Off for each learning interaction, because the quiz template has its own navigation controls. |
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(Optional) Click the Assets button and change the assets for the learning interaction. See Adding, naming, and registering assets. |
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