Introduction to Learning Interactions Tutorial > Take a tour of the quiz template > Analyze a learning interaction |
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Analyze a learning interaction
Learning interactions immerse users in e-learning content by requiring active participation. The interactions included in Flash offer you the choice of using several types of interactions in a movie.
1 |
In the Timeline, select Frame 3 of the Interactions layer. |
The Stage contains dynamic text fields, and one input text field, all grouped within the Fill in the Blank interaction movie clip. During runtime, the text that you specify in the Component Parameters panel for the interaction populates the dynamic text fields. |
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2 |
If the Library panel is not open, choose Window > Library. Expand the panel, if necessary. Expand the 2_Learning Interactions folder to view the six interactions in the template. |
3 |
Click any of the six interactions, such as Drag and Drop, to see a preview of it. You can see that the interaction is really a set of objects, such as movie clips, graphics, and components, grouped together. |
To use a learning interaction, you break it apart, then modify the individual objects that comprised the group. |
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4 |
When you finish viewing the interactions, close the Library panel. |
Note: You can add stand-alone learning interactions to any Flash document, even if you're not using the quiz templates. To access these interactions outside of a quiz template, choose Window > Common Libraries > Learning Interactions. Stand-alone interactions, when used in Flash documents outside of a quiz template, are not designed for use with SCORM tracking.
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