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Designing 3D characters is incredibly rewarding — but the tools and workflows needed to go from initial concept to finished render can often be cumbersome, taking time and energy away from the creative process.
Watch our on-demand webinar to explore how the Adobe Substance 3D Collection, a set of powerful, connected design apps, reduces friction in the 3D pipeline so you can focus on bringing characters to life. 3D artist Michael Tanzillo will create a monster using Substance 3D modeling, texturing, material authoring, and staging tools to showcase how:
- Precision tools, smart materials, and nondestructive editing provide complete control over 3D projects
- Procedural creation tools support limitless customization of materials for each project
- Substance 3D apps work together seamlessly and integrate with Creative Cloud to save time
Speakers:
Michael Tanzillo
3D Artist
Adobe
Sebastian Shaw
Director of Strategic Development
Adobe