Are you a business? Call us for a consultation: +44 203 0277 764
Paint life into your 3D assets.
Substance 3D offers the tools you need to texture 3D assets. Modernise your texturing process with advanced brushes and smart materials.
Discover the foundations of Substance 3D Painter.
Jump-start your creativity with foundational video tutorials.
Meet the industry’s standard texturing software.
Painter is the go-to texturing app for 3D professionals everywhere.
Find creative freedom.
Painter can help no matter what 3D style you’re aiming for, from photorealism to stlylised art.
Enhance artistry with smart tools.
Parametric brushes and tools allow you to paint the perfect look for any asset.
See exactly what you get.
Painter’s state-of-the-art viewport lets you view your work in real time, with effects like lighting and shadows.
Painter is non-destructive.
Every action and stroke is recorded and can be recomputed at any time. Modify paint strokes or even change resolution at any time without ever losing any work.
Painter is non-destructive.
Every action and stroke is recorded and can be recomputed at any time. Modify paint strokes or even change resolution at any time without ever losing any work.
Power and usability provides an excellent painting experience.
Powerful paint engine
Paint with dynamic brushes, projection tools, particles, including Photoshop brush presets.
Smart masks and materials
Apply realistic surface details, from subtle dusting to extreme wear and tear and more.
Advanced material creation
Mimic real-world material behaviours such as sheen, anisotropy, clear-coat, subsurface scattering and more.
Easy exports
Export to any renderer or game engine easily. Create customised export presets to fit Painter into your 3D design pipeline.
Automatic UVs
Imported models don't need any special preparation to get them ready for texturing.
VFX support
Painter supports multi-tile painting (UDIMS), Alembic, camera import and Python scripting and is compliant with the VFX Reference Platform.
Find the plan that’s right for you.
Substance 3D Collection
for Individuals
Save 50% for the first six months. Get 50 3D assets per month. Ends Dec 3. See terms | Learn more
Substance 3D Collection
for Teams
per license exclusive of VAT
Save 20% for the first year. Get 100 3D assets per month. Ends Dec 3. See terms | Learn more
Substance 3D Collection
for Students and Teachers
FREE
Model, texture, and render 3D assets and scenes. Learn more
Purchase by phone: +44 203 0277 764
Are you a business? Request a consultation
Higher Education Schools and Universities: Substance 3D apps are now included with our education plans
Explore the Substance 3D family of apps.
Intuitively sculpt 3D models on desktop and in VR.
Transform photos into 3D models and materials.
Design parametric 3D assets with full control and infinite possibilities.
Texture 3D models in real time with this industry-standard app.
Compose and render state-of-the-art 3D scenes in your own virtual studio.
Select from a curated, growing high-end 3D asset library.
Frequently asked questions.
Generally, the first step in the 3D process is to create a model or what is usually referred to as a mesh. By default, most meshes are a slate grey colour or can be viewed as a wireframe. 3D modelling software is used to create these objects. The next important step in the process is to add textures and materials to the object to create the visual appearance on its surface with a 3D painting software. While many programmes can do both of these tasks in the same application, Substance 3D Painter is the industry leader in texture painting, allowing you to texture a model in real-time.
Among all the Substance 3D texturing-related apps, we categorise Substance 3D Painter as medium difficulty. Painter aims to make the texturing and material creation process as streamlined as possible. Like most advanced software, Painter has many powerful features to learn and understand to maximise your output with the app.
When creating a new project and adding a mesh object, Substance 3D Painter offers several import settings you can use to extract information from the object, including textures. You can also import baked maps automatically. When your project is complete, you can export bitmap textures or export the geometry of the model. The export window can be opened through File > Export textures. For a complete overview of the export settings available and how to use them, please refer to the Substance 3D Painter documentation.
Substance 3D Painter is a 3D painting software that allows users to texture and add materials directly to 3D meshes in real-time. In comparison, Substance 3D Designer is primarily a material authoring software that generates textures from procedural patterns inside node-based graphs. So, Designer is an alternative to creating textures and materials, which you can apply to models inside Painter.
Substance 3D Painter is compatible with most major and standard 3D file formats. You can import mesh files into Painter to texture. Supported mesh file types include .fbx, .obj, .abc, .dae, .ply, .gltf, .glb, .usd, .usda, .usdc and .usdz. You can also export to these file formats as well. Substance 3D Painter will prepare the proper files, materials and textures required on export or you can use the export settings to customise this output to your needs. For more information, see the documentation.
Deliver designs that pop with Substance 3D and Illustrator.