Join Skeeva, freelance digital 3D artist, to discover the techniques he uses to efficiently create and deliver high-quality apparel designs in 3D. Starting with an initial concept, he’ll move to fabric concepting and prototyping, lighting, and final color correction. Along the way, Skeeva will use Marvelous Designer, Substance 3D Painter, Substance 3D Assets, and Substance 3D Stager and finish everything in Photoshop.
As Skeeva guides you through his workflow, you’ll learn how to:
- Quickly create a 3D concept of an outfit using the built-in tools in Marvelous Designer
- Use Substance 3D Painter and Substance 3D Assets for concepting and prototyping fabric combos
- Use a basic lighting setup in Substance 3D Stager to make the outfit stand out
- Finish the render in Photoshop with fast color corrections and minor tweaks