3D Virtual Photography: Faster than Traditional Photography - L486

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Discover Adobe Substance 3D tools for creating virtual product shots. In this lab, learn how to create photorealistic scenes, enhance your creativity, and elevate your product shots for marketing and ecommerce. Guided by Wes McDermott, creative producer at Adobe, you’ll explore creating realistic materials with Substance 3D Sampler and staging a product shot with Substance 3D Stager.

You’ll find out how to:

  • Set up a virtual product shot using Substance 3D Stager
  • Establish a scene with realistic lighting and tone
  • Create physically based materials using Substance 3D Sampler
  • Work with cameras and render photorealistic scenes

Technical Level: Intermediate

Session Type: Lab

Category: How To

Track: Creativity and Design in Business, Illustration and Digital Painting, Graphic Design, Photography, 3D and AR

Audience: Art/Creative Director, Game Developer, Graphic Designer, Photographer, 3D, Illustrator

This content is copyrighted by Adobe Inc. Any recording and posting of this content is strictly prohibited.

By accessing materials linked on this page ("Session Materials"), you agree that 1. Session Materials are Sample Files per our Terms of Use and 2. you will use Session Materials solely as directed by the applicable speaker.

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Presented by NVIDIA

Work Faster with Real-Time Ray Tracing & AI in Adobe Substance

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