.

Today, the Substance 3D Assets platform introduces a new type of content: environment stages. These resources allow you to place your 3D model within a wide range of pre-prepared environments, and get a high-quality, photorealistic render, fast.

Environment stages are a combination of three elements: a parametric HDRI panorama, backplates, and a selection of 3D cameras.

These assets have been created by a world-class photographic team, ensuring that you can use the environment stages out-of-the-box, confident that everything has been set up by experts in the field. Moreover, the environment stages are tailored to specific sectors of activity: in the kitchen environment stage, for instance, the cameras have been placed to reproduce the style of photos typically found in the marketing materials for kitchen appliances.

To learn more about how Lionel and his team created the parametric environment lights, take a look at his article on this point.