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Introductions

Tomas Ivaskevicius, Industrial Designer

I’ve been drawing since I was small. I went to art school, then studied in Finland at Lahti Industrial Design. That’s where I first encountered 3D software. But I hated it – the precision of it, the mathematics; I thought it wasn’t my thing. But somehow with time I found myself getting into it. Right now, I’m a design consultant working with different clients helping to build brand value by generating new design ideas or beautiful 3D models.

Justin Patton, Creative Director

I’m Justin Patton, Lead Creative Director and 3D Generalist, working at Adobe for the past five years. I came into the 3D field from being an artist who finds endless intrigue in how art and technology interplay and drive innovation in one another. I learned how to draw perspective from a computer program as a kid in the 90s, and now I can sculpt 3D models in real-world space with motion controllers in virtual reality. I get to do this and much more on the Special Projects team within Adobe 3D&I.