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Introduction

Hello, my name is Ishan Verma. I’ve been working as a material artist at Ubisoft India Studios for about 2 years now. I specialize in realistic textures and material creation for AAA games.

I like to explore the surfaces and environments around me; these always inspire me to create such materials and textures.

I’m 22 years old now, and I’ve just started my career as a material artist at Ubisoft, and this is my first job. Curiosity led me into researching how 3D environments are made for games. Thus began my self-taught journey into 3D art and Material creation.

Check out which of Ishan’s materials made it to number 10 in the 2019 Substance Designer Insanity Awards!

Final words

Well, we’ve covered a lot of important topics in the answers above. I’ll be back with more materials and procedural creations in Substance Designer soon, so stay tuned!

In the meantime, visit my ArtStation page for more materials and artwork. If you need anything at all feel free to write to me there!

Want to learn more about Substance Designer? Check out our latest release here!
All images courtesy of Ishan Verma.