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Didn’t Mom say not to play with our food? Well, we’re not going to be good today. We’re absolutely going to create a mess. And because we’re committed to the art of food (after all, a sizeable portion of the team is French), we will create a lot of foodstuff today.

Let’s discover together a small part of our new and growing collection of generic models and materials: premium quality 3D content to enable you to create quality — and tasty — visuals.

Ingredients:
122 models to create a complete food line-up
100 materials
1 computer (don’t overheat)
1 artist (also don’t overheat)

This release is on Substance 3D assets, together with heaps of models, materials, and more to populate your 3D scenes with diverse and customizable curated content. With these models and materials, you will be able to bring life to a kitchen, a restaurant, a store, a shopping website, or a packaging design. Give that lifelike photorealistic touch to your ads, archviz scenes, or your video games.

Aperitif

Aperitif used to relate to alcohol — as in wine that whets the appetite — but now refers to the social activity of drinking and snacking before a meal.

It’s a sacred moment and, some would say, a staple of a good meal. An hour or so before dinner, people unwind over a beer, a cocktail, or a glass of wine. Of course, there must be snacks: chips, nachos, dry biscuits, nuts, and more. These snacks are now part of your Substance 3D assets library.

As always, the material parameters are here to let you change your potato chip into a sweet potato chip. Make it crispier, darker, add or remove herbs and bubbles: create your own perfect crunchy snack.

Food is a matter of the soul. We encourage you to reinterpret these food materials and models however you like. Get a bit crazy, and share with us a playful, non-traditional interpretation of these aliments!

All these materials and models we share with you today exist thanks to you. With your feedback and requests, we know what you need and what works. Please continue letting us know how we can feed you with more and better assets for your 3D creations!

The artworks in this article were created by Maximilien Vert and Jean-Bastien Juneau-Rouleau.