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Introduction

Hi, thanks for having me. My name is Marc Austin, I am a Build Supervisor at DNEG Vancouver. I’ve been with DNEG for 7 years now, starting as a CG Generalist and working my way up to Build Supervisor. Most recently I’ve been working on Alita: Battle Angel and Pacific Rim: Uprising.

DNEG

DNEG is one of the world’s leading visual effects, animation and stereo conversion companies for feature film and television, with studios in London, Vancouver, Mumbai, Los Angeles, Chennai, Montréal, Chandigarh, Hyderabad, and Goa.

We’re currently working on projects like First Man, Venom, Fantastic Beasts: The Crimes of Grindelwald, Avengers 4, Wonder Woman 1984.

Substance for our Future Projects

With new shows like Avengers 4 and Wonder Woman 1984, we will be using Substance products more and more extensively.

It’s a case of choosing the best tools for the task. Substance Painter best allows this quick responsive surfacing goal and has gained wide adoption at DNEG. We also use the workflow for Pacific Rim: Uprising, where we have very large assets, or where we can iterate in a batch processing way.