When applying effects to clips here inside the editor panel, you have a different view that you can use.
It's called the Preview Editor.
And the Preview Editor has several features that are not available here inside the standard view.
You can also use the Preview Editor when you're making trims, like trimming away the beginning, or the end of a clip, or parts of a clip here in the middle.
This first clip is my narration of the Gettysburg address: What I wanna do here is trim away the beginning and the end, and then one of these little pauses here.
I'm going to do that inside the Preview Editor.
To access the Preview Editor, I go to this little button in the upper corner there and click on that.
Now the original inspiration for the Preview Editor were 3 effects that change the duration of the clip as you work on them.
Basically, as you change the pitch that changes the duration, because as pitch goes up, the duration shortens, as the pitch goes down, the duration lengthens.
So I needed a view that showed the original length and the edited length down here.
But you can also use the Preview Editor for other purposes.
I'm going to show you that in just a second.
But before we do that, let's just take a little tour here.
There are 3 different views.
And you access those views from the Zoom dropdown list.
Right now we're in the Mirrored view.
If you change this, for example, change the zoom factor, it changes that in both of them equally.
Slide this to the right, it slides to the right at the bottom.
I can slide this to the left on the bottom, and it slides it to the left on top.
Same thing like that.
Wherever we go it's always the same.
If I make a selection here, the selection shows up down here.
Let's change from Mirrored to Independent.
If I zoom in on top, it does not zoom in on the bottom.
And vice versa.
Like so.
They move them around independently.
The thing is, when you're working in these views the keyboard shortcuts here you'd expect to see in both of them apply only to the top one.
So I press the plus key to zoom in.
It affects only the top.
Hyphen key or the minus key to zoom out like that.
Same thing.
If I press the Home key, it goes to the home and also shifts the view.
So you can see the playhead right there at the beginning, but it does not show you the playhead down here.
You gotta move to go see that.
If I press the End key, it goes to the end up here again.
It doesn't go the end here.
You gotta move to see that.
So the keyboard shortcurts work only up here.
That's by design.
Alright, one more view here: the Zoom to selection mode.
Let's say I select this area here, then it zooms in to that selection down here.
You can work on this thing more readily down here now that we're zoomed in.
If I make a selection here, it zooms into that selection as well.
Now I'm going to zoom out from both of them.
Like so.
And change the view back to the Mirrored view, which is the standard view, and turn off that selection.
Let's trim away the beginning and the end.
So to do that, I'm going to take my current-time indicator to the beginning.
And the normal way would be to zoom in on this thing and trim, and then zoom in at the end and trim there.
But I can zoom in on this one down here, and work on it independently on this one.
So let's switch over to the Independent view.
I'm going to zoom in on this guy quite a bit.
Like so.
Go to the beginning.
And trim away the beginning.
About there I think would be a good place to trim.
So I just select that, press the Delete key.
Now I trim that away.
Very simple.
And go to the end now.
Same routine.
Trim this away.
Select that, press Delete.
And we've now done that trim without having to zoom in, zoom out, zoom in, zoom out up here.
It's very slick.
Now what I want to do is trim away this pause here.
So I'm going to select that, and zoom to that selection.
So I'm going to change the view to Zoom to selection.
I'm going to make this selection larger than the gap.
Like so.
Then that whole selection will show up down here.
I can click away to get rid of the selection.
And I can work here like this.
That's a good place to start this little trim.
So I'm going to press the M for Marker, to put a marker key there.
Go here, a little further in.
So I'm going to just back up a bit here and put a marker there as well.
Now I've marked the in and the out.
So I'll just select that.
You can see this selection shown in both places and also zoom in to this section down here.
Press the Delete key.
And you see the edit happening up here.
And now we've got that pause removed.
There we go.
That takes care of that.
So that's how you can use the Preview Editor to do some basics trims and some glitches like that.
I'm going to go back to the Standard view.
Like so.
I'm going to change to a different file, double-click on this instrumental-mix.wav here.
What I'm going to do now is apply an effect that this Preview Editor was originally intended to work with.
So I go up to Effects, I go down to Time and Pitch, and the Pitch Bender (process)... and Stretch and Pitch (process)... are 2 of those effects.
The third one was this Doppler Shifter (process).
So we're going to work with the Pitch Bender (process)... here.
This Pitch Bender puts a little blue line here, which I'm going to explain in more detail when I do a separate lesson on the Pitch Bender.
But for now I want to add a bunch of key frames and then show you what happens.
But before I do that, I want to add some markers to show you something else that happens when we change the durations.
Right about 10 seconds.
And put a marker there by pressing the M key.
Go to about 20 seconds.
Press the M key again.
I've got two markers.
Notice they show up here and here.
I'm going to change the view here to Mirrored so they're lining up like that.
Now I'm going to change the duration of this clip on top and see what happens down here.
So I'm going to put some key frames here. 4 of them.
1, 2, 3, 4.
I'm going to change the pitcher.
I'm going to increase the Pitch.
I'm going to change this thing from 48 semitones to 12, so we change it just one octave.
Take it up here.
One octave like that.
We go up another octave, like that.
Get these guys so they jump right from the original pitch to an octave above there.
I'll display this for a second so that you get a chance to see what that sounds like.
Suddenly it plays faster.
So in that 10 second section there, that has now been changed to 5 seconds, because we doubled the pitch, we went up an octave.
And so that means we cut the time in half.
And you see that showing up down here.
Here now the markers are at 10 and 15 seconds, instead of 10 and 20.
It's important to notice this, the markers are not related to the time and the timeline.
They're related to the position inside the clip.
When you apply markers in the Multitrack session they're related to time, but here they relate to clip itself.
So when we change the duration of the clip the markers slid over accordingly.
Let me just play this again.
Watch this guy as it goes along.
It's going to go along much faster than this guy down here.
Basically twice as fast.
That's why we have this Preview mode so we can see how this is going to end up, because this is the real time version of it.
This is just the one that we're working on.
So that's how you work with that guy.
Let me close this guy down.
Let's change over to this "music-noises".
What I want to do here is show you, how an effect can change things before we actually apply the effect.
So I'm going to change the view to the Spectral Frequency Display.
Over at the end, we have the cellphone ringing.
And I want to be able to remove that sound.
I'm going to talk about how you remove sounds in a couple of seperate lessons, but I'm just going to give you a little bit of preview here.
Let me zoom in on that area by pressing the plus key a few times.
I'm going to then select these things and tell Audition these are things we want to get rid of.
And then we're going to open up the Preview Mode to see how that works.
Select them using the Paintbrush tool here like that.
Let me go along here and make a rough selection.
Just kind of dragging along and selecting that.
Hold on the Shift key to continue making a selection here to add to that.
And then I'm going to teach Audition what that noise is.
Go to Effects, go down to Noise Reduction / Restoration, then go down to Sound Remover (process)...
This is a new effect in the latest version of Audition.
Click on that.
And change to this Preview mode here.
And it automatically applied the change.
And you can't see it down here yet, but it has.
I'm going to show you how it has, by just clicking over here for a second.
Now that you can see that that telephone is gone.
That little tone right there, even to the left here that we didn't select has been removed, but that's just in the Preview mode here.
You can see down here it's gone.
This one here stays because it's a different sound.
But that sound there which you can see showing up here on the Spectral Frequency Display is now gone.
I'm going to make a selection here so that we can work on that one little section.
Like so.
Now I'm going to preview this by just clicking this little Play button there.
You can hear that this telephone noise is virtually gone.
We can change the model here if we want to.
We have High Noise Complexity.
We can change to something else like High Content Complexity.
It will do another preview here.
Let's try that again.
Barely hear it in the background.
There's still a little bit of it left over.
You can also change this mode of models here.
Change these controls, and you can see the difference.
I'm going to take one here that doesn't work very well.
I'm going to go to let's say Maximum.
Try that.
And you can see that the little signal was not removed that well under the Maximum setting.
You can see that.
You don't really need to play it.
You know for sure that that didn't work.
So that's really a cool thing.
You can see how well how things are working just by looking here inside the Spectral Frequency Display inside the Preview Editor.
So there you have it.
Several differrent ways that you can use the Preview Editor to your advantage.
