History of computer animation.
The history of computer animation overlaps with that of CGI, tracing back to the spiralling staircases in the film Vertigo from 1958. In the 1960s a range of early computer animations were developed, including Catalogue in 1961, which is widely viewed as the first computer animated short film.
Computer Ballet in 1965 became the first human figure computer animation, while The Stick Man in 1967 was the first motion capture animation. A lot of these were short, experimental breakthroughs. However, in 1973, the film Westworld became the first feature film to use digital animation.
From then onwards, the use of computer animation in films and TV series became more prevalent - especially in the 1980s. Live action films Star Trek II: The Wrath of Khan and Tron both came out in 1982 and used digital animation. It wasn’t until 1994 however when Reboot became the first fully computer animated TV series, followed in 1995 by Toy Story as the first fully computer animated feature-length film.
Since then, Disney and Pixar (both independently and after the former bought the latter), with DreamWorks, have led the Hollywood charge of full-feature films using computer animations.
Landmark examples of computer animation.
Toy Story (1995).
The first fully computer animated feature-length film was Toy Story, developed by Pixar and released by Disney. There were 27 animators working on Toy Story - who used 400 computer models to animate the characters. The family comedy was such a success it has gone on to spawn three sequels (so far).