A live demo: End to end 3D design and styling  

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Workflows in 3D design, explored.

Jonathan Krauss, Solutions Consultant at Adobe demonstrates how to create a realistic-looking 3D scene, end to end, using Adobe Substance 3D.

In this demo you’ll learn how to: 

  • Use photogrammetry – take overlapping photographs of an object and convert them into a 2D or 3D model using Substance 3D Sampler.

  • Download a model and a ground material from the Substance 3D assets library. 

  • Mix the downloaded ground material with some water in Sampler, to create virtual soil. 

  • Bring everything in the scene together using Substance 3D Stager. 

  • Create a customised tray and pebbles using Substance 3D Modeler.

Join a dynamic session that will show you what’s possible in 3D design, and why bringing your designs to life is a lot easier than you might think, with Adobe Substance 3D.

 

Speaker:  Jonathan Krauss, Solutions Consultant at Adobe.