


A live demo: End to end 3D design and styling
Workflows in 3D design, explored.
Jonathan Krauss, Solutions Consultant at Adobe demonstrates how to create a realistic-looking 3D scene, end to end, using Adobe Substance 3D.
In this demo you’ll learn how to:
- Use photogrammetry – take overlapping photographs of an object and convert them into a 2D or 3D model using Substance 3D Sampler.
- Download a model and a ground material from the Substance 3D assets library.
- Mix the downloaded ground material with some water in Sampler, to create virtual soil.
- Bring everything in the scene together using Substance 3D Stager.
- Create a customised tray and pebbles using Substance 3D Modeler.
Join a dynamic session that will show you what’s possible in 3D design, and why bringing your designs to life is a lot easier than you might think, with Adobe Substance 3D.
Speaker:
Jonathan Krauss, Solutions Consultant at Adobe.