Nature, in its rawest form — untouched by human hands — is unerringly beautiful. This is one of the great joys of the world we live in. Evoking that same beauty in urban spaces, however, requires a little skill. This is where the architect comes in.
At its heart, architecture is focused on the service of others through the design of the built environment. But at a day-to-day level, architects must perform this role while being pulled in a range of directions by varied and often conflicting, practical demands — clients who modify initial concepts, concerns regarding sustainability, even garden-variety tight deadlines. All of these factors and many more can play a determining role in the final outcome of an architectural project.
Fortunately, taking a 3D-centred approach to an architectural workflow can go a long way toward satisfying many of these requirements.
Of course, quality is of paramount concern in any architectural endeavour. An architect’s work must be the best it can be, every single time. Here, 3D tools like those in the Adobe Substance 3D toolset are an ideal solution. These tools allow architects to create utterly photorealistic images. Assets created can easily be placed within a full 3D scene, to show projects in their full context.
But speed and reactivity to changing requirements are also critical needs in an architect’s work. Here too, an approach centred on 3D tools provides a range of solutions. The Substance 3D toolset gives architects the ability to create and modify assets easily and quickly, as needed. Moreover, the Substance 3D asset library provides a vast wealth of ready-to-use 3D models and materials.
As real-time 3D visualisation, including virtual reality and augmented reality, increasingly becomes the go-to way to present architectural projects, Adobe is focused on providing a range of 3D tools that allow architects to boost the efficiency, flexibility and realism of their architectural visualisation projects.