使用 Animate 嘗試這些教學課程
製作適用於遊戲、應用程式和網頁的互動式動畫。
Use the Asset Warp tool to create warp handles on vector and bitmap graphics.
Make sure the asset that you want to deform is not a symbol. Select Break apart from the Modify menu if your asset is a symbol.
Select the Asset Warp tool and create three point on the arm (hand, elbow and shoulder)
Alter the position on the first keyframe of the right arm.
Create another keyframe where the robot comes to a stop. Move the Warp handles in the opposite direction.
Within these keyframes you’ll need to create a Classic Tween by right clicking on the space between those keyframes. Select Classic Tween.
Do the same for the other arm.