Access Stager in the Adobe Substance 3D Collection plan for just .
Showcase your projects with all the benefits of a real-world photoshoot.
Lighting made easy
Enhance lighting with the environment lighting editor or add physical lights to your scene manually.
Diverse format support
Enjoy support for a variety of formats from CAD, to USD, gLTF, and more.
Physics awareness
Set up realistic collisions between objects during positioning and transformation.
Showcase projects
Import a project from Painter to Stager with a single click.
Interactive workspace
Switch between real-time rendering and interactive path tracing while keeping high visual quality.
Find the plan that’s right for you.
Substance 3D Collection
for Individuals
Model, texture, and render 3D assets and scenes. Download 50 3D assets per month. Learn more
Substance 3D Collection
for Teams
NIS 350.00/mo per license
Model, texture, and render 3D assets and scenes. Download 100 3D assets per month. Learn more
Substance 3D Collection
for Students and Teachers
FREE
Model, texture, and render 3D assets and scenes. Learn more
Purchase by phone: +442030277764
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Higher Education Schools and Universities: Substance 3D apps are now included with our education plans
Explore the Substance 3D family of apps.
Intuitively sculpt 3D models on desktop and in VR.
Transform photos into 3D models and materials.
Design parametric 3D assets with full control and infinite possibilities.
Texture 3D models in real time with this industry-standard app.
Compose and render state-of-the-art 3D scenes in your own virtual studio.
Select from a curated, growing high-end 3D asset library.
Frequently asked questions.
Virtual staging software allows you to import 3D assets, then arrange and stage them to build a scene. Users can add lights to further customize the appearance of the scene. Commonly, virtual staging software uses a camera-based system to allow users to set up shots for rendering. Substance 3D Stager is Adobe’s solution for photorealistic 3D rendering.
Adobe Dimension is a general purpose 3D application. While Substance 3D Stager has many similarities with Dimension, Stager was designed to include more advanced tools to complement Adobe Substance 3D’s multiple apps. Stager uses the updated Adobe Mercury Render Engine, which offers stunning and photorealistic image quality. Stager also includes advanced features like collision during staging and ray tracing.
Substance 3D Stager supports Apple ARM (M1) devices in emulation mode only. Emulation mode may impact the performance of the application. We do not currently have a release date for native support.
Substance 3D Stager uses the Adobe Mercury Render Engine. Mercury is a mixed technique renderer, allowing users to switch between real-time rendering and ray tracing. Each option has shared settings for seamless transition between modes. Real time rendering prioritizes interactive frame rates while still striving for the best looks possible, making it a great choice for test renders, mock ups, and quick turn arounds on projects. Ray tracing is a powerful rendering technique that shoots digital light rays through a scene to more accurately obtain scene information and mimic real-world lighting scenarios.
Currently, Substance 3D Stager has direct connection with several Adobe apps, making it easy to work between apps. Connected apps currently include Substance 3D Painter, Substance 3D Sampler, Substance 3D Designer, and Adobe Aero. Some of these apps have plugins available for third party applications such as Unreal Engine.