Credit: Jeryce Dianingana . Created with Substance by Adobe and Blender.
3D & AR art: Explore new styles or craft a masterpiece.
The tools in the Adobe 3D & AR ecosystem have everything you need to let your imagination run wild and prepare for the next generation of design.
Create new types of AR content and style.
The power of a vast creative toolbox.
Since these products offer a 2D canvas to work with, some designers may be more comfortable in this medium. Adobe’s suite of 3D and AR tools like Adobe Dimension, Substance Painter and Adobe Aero offer UIs familiar to those used to Photoshop and Illustrator.
Dimension makes a great starting point to take your creativity to 3D and offers an intuitive way to work with models. Import a wide array of assets from Adobe Stock that are optimised for Dimension, as well as models from third-party modelling software. Artists have full reign over the steps they take — they can even send their 3D renders back to Photoshop or Adobe Fresco to create a certain stlylised look they desire.
Credit: Jeryce Dianingana . Created with Substance by Adobe and Blender.
Bringing 3D models into Substance allows 3D experienced artists to get rich results by customising the look of models with different material options. Achieve realistic results that can then be leveraged in Dimension to stage scenes, exploring how designs look in real-world settings.
And Adobe Aero, available for free on iOS, phone and tablet, can take designs even further, letting artists create engaging augmented reality experiences. Aero opens up a whole new world of opportunities for users — whether you are an expert in AR-created experiences or just dipping your toes into AR creation. See your artwork overlaid in the real world and create immersive experiences for your audience to explore. You can easily add interactive behaviours to engage your audience, designing the motion of your 3D asset by simply drawing a path on your screen or with your device.
Explore new ideas.
Credit: Victoria Siemer. Created with Adobe Dimension.
It can also speed up the concept phase of projects. Renowned graphic designer Paula Scher describes the power of 3D technology well:
“Technology is a critical tool in what I do…. This is especially true with 3D work. The technology makes everything so much faster and it really helps with visualising things. Rather than having to just imagine stuff, you can use the technology to reimagine it in new ways.”
While working in Substance, 3D artists won’t have to worry about losing any of their work as they iterate. The materials and textures they started with won’t be lost when they make alterations and they can change any action they’ve made at any point and every following action will automatically adapt.
How to get started with conceptual design with Adobe tools.
- Design your 2D elements in Adobe Illustrator or Photoshop.
Use whichever app suits your needs best for creating any 2D components that you’ll need. Illustrator is great for crafting graphics and logos to place on 3D objects, while Photoshop can be used to create brand images or edit existing photos. - Start designing with Dimension.
Dimension makes it easy to start creating on a three-dimensional canvas with no need to import or work off of initial 2D designs. - 3D Authoring and aggregation with Dimension and Substance.
a) Use models from Adobe Stock templates or import Adobe Stock assets that are optimised for Dimension. Or import models from other sources. Dimension supports OBJ, Autodesk FBX, STL and SketchUp SKP file formats.
b) Experiment with different ideas by changing colour and material properties in Dimension.
c) With 3D practice, take your designs into Substance to paint them with nuanced textures and make them look more realistic.
d) Bring several of your designs into Dimension to stage complete scenes. Adjust the lighting, camera angles and more. - Export and share 2D and 3D files from Dimension.
a) Easily export your 3D creations as 2D images or export them as full 360-degree designs that viewers can freely explore.
b) You can also export your designs from specific angles to use them as the basis for animations in Photoshop or Aero for real-time three-dimensional viewing in the real world or to make into animations in Photoshop or Aero.
c) Take your assets into Photoshop, Illustrator and Aero to edit them further. Or use them to create animation or further paint over workflows.
d) Import your assets into Aero to create immersive augmented reality experiences and overlay your designs in the real world. - Import your assets into Aero and design your experience.
a) Open Aero, scan your space and define a surface. Bring in your assets from Adobe Creative Cloud and seamlessly place them in space.
b) Set a trigger, such as “touch” and add interactive behaviours like “spin” or “bounce” to design your experience.
c) Once you are done, easily preview your experience and share it via a recorded video or a download link that you can share with a friend.
Credit: Jon Vio, House of van Schneider - created in Adobe Dimension and Photoshop.
Do more with Adobe Dimension.
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