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Frequently asked questions.
3D modeling software allows you to create digital representations of three-dimensional objects. Software uses mathematical calculations to mimic depth, lighting, textures, and more, creating the appearance of true 3D. These models can be used for a number of applications across many industries.
Currently, Substance 3D Modeler is not available for macOS. A full list of technical requirements is available in the documentation.
Modeler supports most standard 3D file types, including OBJ, FBX, USD, and glTF. A full list of supported file formats can be found in the documentation.
Beginners may find Modeler suitable for learning because it doesn’t require technical concerns about polygons and topology to start shaping objects. Modeler aims to make 3D modeling feel as gestural and natural as sculpting real world clay.
To import a mesh into Modeler, use the File > Import Mesh option in the menu, or the shortcut ctrl + shift + m. Modeler supports most standard file types, including OBJ, FBX, USD, and glTF. You can also import any Modeler scene which is saved as an SMOD file.
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