3. Build your scene in Dimension.
a) Place 3D models of the objects you need in your scene. For example, if your scene is set in a living room, you’ll need the basics, such as a couch, a table, a lamp, etc. Dimension comes with a library of models, materials, and lights that you can find in the Starter Assets panel. You can also browse Adobe Stock for even more choices, or import models from other sources. Dimension supports OBJ, Autodesk FBX, STL, and SketchUp SKP file formats.
b) Place the graphics, logos, and other 2D images created in Photoshop or Illustrator onto the 3D models, either as decals or fills, and then adjust the layer’s material properties to get the look you want.