By default, Adobe Media Encoder renders multiple outputs of the same source in parallel and also by default the GPU of your graphics card is used for more computing power.
Let's explore how we can tame Adobe Media Encoder.
There's a clip rendering with three outputs for different platforms.
By default, Adobe Media Encoder renders them in parallel.
This is great because in this way the cores of the processor are used efficiently for fast performance.
But this also means that the performance of other applications like After Effects or even a Word processor can go down.
You'll experience that they respond slowly especially if your computer just meets the minimum system requirements.
To overcome this, you can instruct Adobe Media Encoder not to render in parallel saving some of the processing power for other applications.
To do that go to the Preferences... via the menu bar in Windows you'll find it under Edit, in the General section under Queue uncheck Enable Parallel Encoding.
Each output will now be rendered one at a time.
Another way to speed up Adobe Media Encoder and at the same time free up processing power for other applications is to use Mercury Playback Engine GPU Acceleration Mercury Playback Engine is the name of Adobe's rendering technology.
It supports the OpenCL protocol on almost any modern GPU with at least one gigabyte of video RAM.
If you have a qualified Nvidia GPU, then the CUDA protocol is recommended.
If you don't have a qualified GPU Adobe Media Encoder will fall back to Mercury Playback Engine Software Only mode.
