Set up your drawing surface.
Digital tools like Adobe Fresco make it easier than ever to create fashion drawings. Use multiple layers and reserve one for your croquis and others for your garment designs. This allows you to edit each layer without erasing your figure drawing or your design and makes for a more streamlined process than using a simple fashion sketchbook.
"If you have a certain signature style, you can find brushes that let you achieve similar results digitally,” says fashion illustrator Josefina Fernandez. With the watercolor effects and charcoal brushes, for example, you can still get the look of a physical drawing without tracing paper or messy tools. Plus, you can import photos and position them on your canvas to reference as you draw.
Sketch your figure drawing.
1. Start with a straight line.
Draw a vertical line across your page to represent the span of your figure from head to toe.
2. Divide your figure into equal sections.
Evenly mark along the line so it’s divided into sections. Since the first section will be the length of the head, the other sections are referred to as “heads” too. If it’s your first time drawing a croquis, make your figure ten heads tall. It’s an even number that’s easy to divide into smaller sections.
3. Proportion your figure.
Decide how long the torso, arms, and legs should be. “The first section right on top is the head. Then the next is the neck. The torso is about two to three sections. The pelvis is one. And the rest of the sections are the legs and feet,” says Madra. This gives your croquis model a tall, elegant look.
4. Draw lines for the shoulders and hips.
Add in horizontal lines for the angles of the shoulders, chest, waist, and hips. For a cute pose, draw the shoulder line and chest line angled one way, and the neck and head angled the other. This is your time to refer to your reference drawings and experiment with different dynamic poses.
5. Fill in the full figure.
Once you have the angles in place, sketch in the full form of your model. Add curves to the hips and waist and flesh out the legs and arms. The hands should hit between the pelvis and mid-thigh. Sketch fingers on the hands and add the curves of the elbows and knees.