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Macromedia Authorware Support Center - Basics
Files for Director movies

The files that your users need to play a Director 6 movie in Authorware 4—and the folder where each file needs to be located—are listed in the sections that follow.

[Project Folder] or [Proj_dir] in the following information stands for the folder or directory that contains either the run-time application (Runa4w or RunA4M) or the Authorware piece you're distributing (if you packaged it with the run-time).

Xtras in Director 4, Director 5, and Director 6
Files for the 68K Macintosh
Files for the Power Macintosh
Files for Windows 95, Windows NT 3.5.1 or 4.0
Files for Windows 3.1

Xtras in Director 4, Director 5, and Director 6
Director 6 Xtras versus Authorware 4 Xtras

The Xtras used by the Director 6 movie drivers are located in the following folders:

Windows 95 and NT: [Project Folder]\Director\Xtras\
Windows 3.1 [Proj_dir]\Director\Xtras\
Macintosh: [Project Folder]:Director:Xtras

The Director 6 Xtras aren't interchangeable with the Authorware 4 Xtras located in the Authorware Xtras folder. Don't mix them together.

Xtras and Director 5 movies
Movies created in Director 5 require only the Xtras that were used during authoring (for example, the Sharkbyte transitions Xtras from g/matter.)

If you've used only Director 5 movies in an Authorware piece, distribute only the Xtras you used during authoringin the following folders:

Windows 95 and NT: [Project Folder]\Director\Xtras\
Windows 3.1 [Proj_dir]\Director\Xtras\
Macintosh: [Project Folder]:Director:Xtras

Xtras and Director 4 movies
Movies created in Director 4 don't require any Xtras.

If you've used only Director 4 movies in an Authorware piece, you don't need to distribute any of the Xtras stored in the following folders:

Windows 95 and NT: [Project Folder]\Director\Xtras\
Windows 3.1 [Proj_dir]\Director\Xtras\
Macintosh: [Project Folder]:Director:Xtras

Files for the 68K Macintosh
To play a Director 6 movie on a 68K Macintosh, you need to distribute:

[Project Folder]:Director:Director (the Director movie driver for Authorware)
[Project Folder]:Director:Xtras:MIX Services

Files for external content. If the Director 6 movie contains external links to any of the following types of external content, you'll also need to distribute the file that's listed:

External Content File
Sound [Project Folder]:Director:Xtras:snd Import Export 68k
GIF images [Project Folder]:Director:Xtras:GIF Import 68k
JPEG images [Project Folder]:Director:Xtras:JPEG Import 68k

Files for Shockwave. If the Director 6 movie is a Shockwave movie (DCR), you'll also need to distribute:

[Project Folder]:Director:Xtras:SWA Decompression 68K Xtra

Files for the Power Macintosh

To play a Director 6 movie on a Power Macintosh, you need to distribute:
[Project Folder]:Director:Director (the Director movie driver for Authorware)
[Project Folder]:Director:Xtras:MIX Services

Files for external content. If the Director 6 movie contains external links to any of the following types of external content, you'll also need to distribute the file that's listed:

External Content File
Sound [Project Folder]:Director:Xtras:snd Import Export
GIF images [Project Folder]:Director:Xtras:GIF Import
JPEG images [Project Folder]:Director:Xtras:JPEG Import


Files for Shockwave. If the Director 6 movie is a Shockwave movie (DCR), you'll also need to distribute:

[Project Folder]:Director:Xtras:SWA Decompression Xtra

Files for Windows 95, Windows NT 3.5.1 or 4.0

To play a Director 6 movie in Windows 95 or Windows NT, you need to distribute:

[Project Folder]\A4DIR32.XMO
[Project Folder]\Director\M5DRVR32.EXE
[Project Folder]\Director\M5DRVR32.RSR
[Project Folder]\Director\ M5IF32.DLL
[Project Folder]\Director\XOBGLU32.DLL
[Project Folder]\Director\D60XTRA.MCH
[Project Folder]\Director\ASIPORT.RSR
[Project Folder]\Director\ASIFONT.MAP
[Project Folder]\Director\FONTMAP.TXT
[Project Folder]\Director\MACROMIX.DLL
[Project Folder]\Director\DIRDIB.DRV
[Project Folder]\Director\LINGO.INI
[Project Folder]\Director\FILEIO.DLL

Files for external content. If the Director 6 movie contains external links to any of the following types of external content,you'll also need to distribute the file that's listed:

External Content File
Sound [Project Folder]\Director\Xtras\MIXSND.X32
GIF images [Project Folder]\Director\Xtras\MIXGIF.X32
JPEG images [Project Folder]\Director\Xtras\MIXJPEG.X32


Files for Shockwave. If the Director 6 movie is a Shockwave movie (DCR), you'll also need to distribute:

[Project Folder]\Director\Xtras\SWADCMPR.X32

Files for Windows 3.1

To play a Director 6 movie in Windows 3.1, you need to distribute:

[Proj_dir]\A4DIR32.XMO
[Proj_dir]\Director\M5DRVR16.EXE
[Proj_dir]\Director\M5DRVR16.RSR
[Proj_dir]\Director\ M5IF16.DLL
[Proj_dir]\Director\XOBGLU16.DLL
[Proj_dir]\Director\D60XTRA.MCH
[Proj_dir]\Director\ASIPORT.RSR
[Proj_dir]\Director\ASIFONT.MAP
[Proj_dir]\Director\FONTMAP.TXT
[Proj_dir]\Director\MACROMIX.DLL
[Proj_dir]\Director\DIRDIB.DRV
[Proj_dir]\Director\LINGO.INI
[Proj_dir]\Director\FILEIO.DLL
[Proj_dir]\Director\Xtras\MIX16.X16

Files for external content. If the Director 6 movie contains external links to any of the following types of external content, you'll also need to distribute the file that's listed:

External Content File
Sound [Project Folder]\Director\Xtras\MIXSND.X16
GIF images [Project Folder]\Director\Xtras\MIXGIF.X16
JPEG images [Project Folder]\Director\Xtras\MIXJPEG.X16

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