Build your scene in Dimension.
a) Place 3D models of the objects you need in your scene. (For example, if your scene is set in a living room, you’ll need the basics, such as a couch, a table, a lamp, etc.) Dimension comes with a library of models, materials, and lights that you can find in the Starter Assets panel. You can also browse Adobe Stock for even more choices, or import models from other sources. Dimension supports OBJ, Autodesk FBX, STL, and SketchUp SKP file formats.
b) Place the graphics, logos, and other 2D images created in Photoshop or Illustrator on the 3D models, either as decals or fills, and then adjust the layer’s material properties to get the look you want.
c) Arrange the objects in the scene where you want them. Experiment with different camera angles, adjust the lighting and materials to find what works best, and add a background to your scene. Choose a background image from the Starter Assets panel or Adobe Stock, or import your own. Use Match Image to automatically create realistic lighting based on the background image, or adjust the Environment Light and Sunlight settings yourself.