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Materials and textures

Substance Workflow and ACES configuration

I modify the post-processing and texture configuration to adapt it to my workflow with the ACES color profile. ACES allows me to present a visual aspect that’s closer to the range of perception of color of the human eye. I highly recommend the ACES color profile, because it can greatly improve your projects.

First of all I open the Display Settings menu and modify the color profile, by adding this specific file, ACES LUT for Substance Painter.

Then, in the Post-Effects tab, I activate Tone Mapping and change the Function to Log. As a last step I modify the Channels of the textures in Texture Set Settings with this configuration:

After this, I can visualize the Substance Painter file in the ACES color profile, export the textures, and test each character’s shader.