Designing Appealing Characters with Adobe Fresco Using Shapes and Space — Part 3 - L6212c

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Sam Nielson

Sam Nielson

Concept Artist, Illustrator


Learn how to amplify, simplify, and speed up your character design process. In this follow-along lab with concept artist and illustrator Sam Nielson, you’ll learn deeper theories about using both positive and negative space in your character designs and find out how you can plug those theories into your everyday workflow. You’ll also discover unexpected features in Adobe Fresco for early visualization and finishing work as a concept artist.

Join Sam in Part 3 of this three-part lab to learn how to:

  • Return to the design brief to make sure you’re not missing opportunities
  • Amplify what’s good about your design and make one final nudge into greatness
  • Take rough shape-driven characters you’ve made and convert them into polished character renderings
  • Use the cooperative nature of Adobe Fresco and Photoshop to push a design to final

Technical Level: Beginner, Intermediate

Type: Lab

Category: How To, Mobile

Track: Illustration and Digital Painting, Graphic Design, Video

Audience: Art/Creative Director, Game Developer, Graphic Designer, Motion Graphics/Visual Effects Artist, Illustrator