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Today, in addition to fully procedural assets, we’re including scanned materials, all in 4K resolution.

As always, you’ll have access to the .sbs graphs of most of the materials, including some of the scans that use the seams and aging filters. With these, Substance Source brings together almost 1000 downloadable graphs.

Use these graphs to learn how to make a certain kind of material, or just to grab pieces that will help you create your own materials.

This release brings together many basic materials that reproduce simple surfaces, with customizable parameters. But we’ve also added more complex assets, such as generators of leather seam stitching, or the reproduction of aging effects.

The interior materials are designed for productivity as well as creativity. They will enable designers and artists to configure countless variations of car seats, dashboards, and consoles.

And what if you want to personalize your material even more?

Well, most of the collection’s .sbs graphs are available for download! You can add your own custom node graph to any existing graph, utterly obliterating any limitations on material creation. You have the power to add whatever details you can imagine.

That’s it for this week! The next release will conclude our automotive materials release, resulting in a total of over 500 materials on Substance Source.

Stay tuned for more interior materials coming soon, with more categories and new patterns for you to play with.

See you soon!