In this video, we will go over how to set up lighting in Dimension.
To find the lights, go to the assets panel and click on the sun icon.
You’ll see a list of environment lights.
Environment lights are panorama images that contain lighting information.
You can think of them as domes that wrap around the scene and project light inward.
Use them as ambient lights by dragging and dropping them onto the scene, or by simply clicking on them.
Hold Shift, then drag your right mouse button in the viewport to rotate the dome and change the direction of the light.
You can also access this rotation parameter in the scene panel under the environment properties.
You can import your own Environment lights by dragging and dropping them into the viewport.
The Substance 3D Assets site provides numerous extra lights for you to try.
The environment light properties also let you add image lights to your environment.
These are additional light sources, composited onto the original panorama image.
Click the + icon underneath the list of lights.
A new image light is added, and you can change its properties below, such as color, intensity.
Rotation and height of an image light can be changed with the sliders, but it’s often easier to use the “Aim light” tool.
Do this by clicking the crosshair icon next to the +, then click on an object in your scene.
The image light is pointed exactly at the spot you clicked, but you can always finetune it again using the sliders.
Image lights can be duplicated or deleted using the additional buttons underneath the list.
By combining lights, you can showcase your assets in the best light possible.
