When we launched the first iteration of the Meet MAT texturing contest almost 3 years ago, the results far exceeded what we originally expected. The contest itself was a blast, not only in quality, but also in quantity: it rapidly became our most successful contest ever, ultimately reaching 1200 entries. But things didn’t stop there: MAT was so loved by the community that artists have been continuing to use it to showcase their work ever since then. MAT is just way cooler than a simple shader ball!
And so organizing Meet MAT 2 had a special flavor for the Substance team, and we couldn’t wait to see what the community would come up with. More importantly, Substance Painter has evolved a lot over the past 3 years! With new features like subsurface scattering, clear coating, a new brush system, and – of course – displacement, our expectations were high. And you didn’t disappoint: the quality of the entries was absolutely stunning, and the jury had a really hard time choosing the winners!