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Hi everyone! My name is Qisheng Luo, I’m from Shanghai, China, and I’m currently working at Kaitian Studio, a company that specializes in figurines and various IP derivatives. I personally like to create and work on the development of sculpted figures, and I often use Adobe's 3D texture painting software to assist in the creation process.

My major in college was international economics and trade. It may not have anything to do with art, but I’ve liked art since a young age, and I often painted Chinese paintings and took some introductory courses. This planted a seed in my heart. After I got to college, I used my spare time to slowly develop my hobby of art. Then I taught myself some 3D software, and after graduation, I did not work in economics-related jobs but worked directly as an artist.

Qisheng Luo's Inspiration for 3D Art

I usually browse a lot on the internet to see the works of some great artists, and I am particularly fond of traditional Chinese art. I often visit museums and look through the art books left by ancient artists and draw inspiration from them. I use a more realistic approach based on Western traditional art. So, I try to make art that combines East and West.

Future Projects

I mainly use the materials that come with Substance Painter. I’m currently working on a series called Xiao Yaqi A Song Of Beauty, and the next one is from that series, Back To Cloud, which is the same series as Li Ren Xing. But it will be a little more modern. Also, I will work with Substance Painter for these projects.