{{substance}} in 3ds Max supports a wide range of features, which are designed to give you the full power of the Substance ecosystem at your fingertips. The plugin provides one-click solutions to build shader networks for use with popular renderers such as Vray, Corona, Arnold, Redshift and Octane. You can create, manage and work with embedded presets as well as keyframe Substance parameters using the animation editor.

{{substance}} in 3ds Max supports network rendering with Backburner and provides a Maxscript API for accessing Substance functionalities.

Older versions