TUTORIAL ARTICLEBeginner9 min

Create complex 3D materials with Substance 3D Sampler 6.0

Explore Open PBR presets and build fabric, wood floor, and resin materials with Sampler 6.0.

What you'll learn

Set up materials with OpenPBR and custom presets

Sampler 6.0 introduces the OpenPBR standard, ensuring consistent material appearance across software ecosystems. The Material panel lets you configure channel lists, save custom presets, and establish a reliable starting point for any project.

Build a fabric material with fuzz and tiling

Use the Fuzz preset and the Image to Material AI filter to generate base maps from a non-tileable microfiber image. Fine-tune tiling, normal intensity, roughness, and fuzz channels for a realistic soft fabric result.

Explore coating, subsurface, and transmission effects

Apply a coat layer to a wood floor parquet for a polished finish, or use subsurface and transmission settings to achieve the depth and warmth of a resin material. The path tracer helps verify each effect under different lighting conditions.


Adobe Stock Contributor

PRILL Mediendesign

April 30, 2026