This series takes you through all the basic concepts and features of Substance 3D Stager. It is meant for beginners, highlighting one area of the application per video.
In this video we will cover how to navigate inside Substance 3D Stager.
In this video we will look at how to move and place objects in our Substance 3D Stager scene including looking at the gizmo, using the snapping function and implementing the collision-based transform function.
In this video we will go over adding assets to our Substance 3D Stager scene both from the Assets panel and the Substance 3D Assets Site.
In this video, we will look at setting up cameras in Substance 3D Stager to render viewpoints of your Stager scene.
In this video, we will look at applying and customizing materials to change the way objects look in your Stager scene.
In this video we will look at Stager’s project material panel.
In this video, we will go over how you can apply custom graphics to your objects and use artboards to test your ideas on the fly.
In this video, we will cover Stager’s lighting tools and see how you can find the best setup using both physical lights and environment lights.
In this video, we will go over how you can composite the background of your scene using Stager’s match image function.
In this video we will cover how to render and export images in Substance 3D Stager.