This tutorial demonstrates how to create an avatar with Substance Modeler, that can be used to drape clothes on in Clo 3D or Marvelous Designer.
3
This tutorial explains how to prepare clothes in Clo or Marvelous Designer, for texturing with Substance and using in Unreal Engine.
4
This video focuses on creating a parametric padded jacket material using the new spline and path features of Substance Designer.
5
This tutorial explains how to use the new spline nodes in Substance Designer to create a sheer printed fabric for a dress.
6
This video demonstrates how to import materials previously created with Substance Designer into Substance Painter, make adjustments, and export maps to texture a dress in Unreal Engine.
7
This video demonstrates how to import materials previously created with Substance Designer into Substance Painter, make adjustments, and export maps to texture a jacket in Unreal Engine.
8
This video wraps up the series with a summary of techniques and a demonstration of examples made with these techniques.