If you're looking to get to know some of Substance 3D Designer's most useful nodes, want to learn new techniques, or just be inspired, this series is for you. Each quicktip video focuses on a bite-size set of nodes and techniques. We explain the result, the nodes as well as the most important parameters and then show you some ways to expand on the idea. All Quicktips files can be downloaded from this page, for you to open and learn from.
In this video we're using Substance 3D Designer to add detail and variation to base shapes.
In this video we're using Substance 3D Designer to make various patterns from text and symbol inputs.
In this video we're using Substance 3D Designer to make awesome mandala patterns.
In this video we're using Substance 3D Designer for basic shape manipulations.
In this video we're using Substance 3D Designer to create brush strokes.
In this video we're using Substance 3D Designer to create a realistic wood grain.
In this video we're using Substance 3D Designer to create different drip streaks.
In this video we're using Substance 3D Designer to create different cracks setups.
In this video we're using Substance 3D Designer for height map manipulation.
In this video we're using Substance 3D Designer to make stones.
In this video we're using Substance 3D Designer to turn an existing pattern or generator, into a reusable node.
In this video we're using Substance 3D Designer to make cylindrical height shapes.
In this video we're using Substance 3D Designer to make rocks and cliffs.
In this video we're using Substance 3D Designer to make tire treads and sidewalls.
In this video we're using Substance 3D Designer to make stone pavement.
In this video we're using Substance 3D Designer to make leather.
In this video we're using Substance 3D Designer to make welding seams.