Now that you've seen an overview of the steps of 3D creative process, as well as a more in-depth look into geometry modeling and 3D materials, you should have a better idea of what it means to start creating your own 3D graphics.
Using your knowledge from this course, you know you can either create your own 3D geometry or download it from another source.
Then you could open your geometry in a 3D application that lets you assign 3D materials to it.
If you want to dive deeper, please join me in the next course where I'll highlight the further steps of the 3D creative process.
