In this course we take a detailed look at some features from Substance 3D Designer:
Working with HDR,
Using the Text Node,
Using the Panorama Shape Node,
Working the the Scan processing filters
In this video we take a look at the updated workflows in Designer 6.
In this video we take a look at using the curve node for image processing as well as to generate a profile for height maps.
In this video we take a look at how to create text using the Text Node.
In this video we talk about how to work with HDR values and 16/32 floating point bit depths.
In this video we take a look at using the Panorama Shape node to create HDR studio environment maps.
In this video we take a look at the process and workflow for using the Scan Processing nodes.