In this course we will look at creating filters in Substance Designer for use in Substance Painter.
Video 01: Basic introduction: The goal is to use the height channel data from the Painter layer stack as a mask to isolate a gamma adjustment to the base color channel.
Video 02: Advanced application: In this video we will create a wearing filter that adds an edge wear material to normal details painted in the layer stack
In this video we will create a basic filter in Substance Designer for use in Substance Painter.