TUTORIAL ARTICLE

Intermediate

53 min

Creating endless textures with Substance 3D Designer and 3DsMax

Learn how to avoid texture repetition in large scenes.

Roberto De Rose is the Art Director atState of Art (SOA) which is both an architectural visualization studio and a school withSOA Academy .

In this tutorial he will show you how to avoid repetitions on your assets to have a result looking natural and infinite, using Substance 3D Designer, the Substance Player, 3DsMax, Multitexture and BerconTiles.

You can download the .sbs file to have a closer look at the technique and try it for yourself.

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Tutorial: How to avoid texture repetition with endless materials in Substance Designer

SOA Academy presents a tutorial on how to create endless textures with Substance Designer.