AR Design Principles: How to Create Immersive Experiences - S478

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SPEAKERS


ABOUT THE SESSION

Join AR/VR artist and musician Heather Dunaway Smith as she shares her process for combining illustration, animation, interaction, and audio into augmented reality (AR) artwork. She’ll outline practical tips for designing engaging immersive experiences using Adobe Aero and cover the unique design considerations and opportunities in this exciting, new medium.

In this fascinating and fun session, you’ll learn:

  • Best practices for designing AR experiences
  • Tools and tips for thinking spatially during the design process
  • Interaction techniques for creating agency and authenticity
  • How to use spatial sound to create world presence and direct attention

Technical Level: Intermediate

Session Type: Session

Category: How To

Track: Graphic Design, 3D and AR

Audience: Art/Creative Director, Game Developer, Graphic Designer, Motion Designer, Web Designer, 3D, Illustrator

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Presented by HP Inc.

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